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Rev Chgset Date Author Log Message
(edit) @262 [262] 06/26/08 01:52:09 mattn * moved zeroradiant (1.6) into trunk
(edit) @261 [261] 06/26/08 01:50:37 mattn * moved 1.5 into branches/1.5
(edit) @260 [260] 06/26/08 01:47:18 mattn * add compiling file from 1.5 with minor changes * moved some parts of the …
(edit) @258 [258] 06/25/08 17:07:02 mattn * eol-style native
(edit) @257 [257] 06/25/08 17:05:08 mattn * changed eol-style to native
(edit) @252 [252] 04/24/08 21:17:12 timo MSVC8: change output dir rules to put binaries into install/
(edit) @251 [251] 04/24/08 21:14:55 timo misc
(edit) @250 [250] 04/14/08 15:15:34 timo error handling in watchbsp (contributed by ilm)
(edit) @249 [249] 04/13/08 12:28:01 timo fix
(edit) @248 [248] 04/12/08 18:01:39 timo fix and improve the game selection and game configuration dialogs - added …
(edit) @247 [247] 04/08/08 11:58:37 mattn * added Q2wPack and UFOAIPack to setup_packs target
(edit) @246 [246] 04/08/08 11:57:12 mattn * removed gamepacks from zeroradiant repository
(edit) @245 [245] 04/06/08 21:44:39 timo rollback didn't mean to checkin that
(edit) @244 [244] 04/06/08 21:43:47 timo win32 FindFiles? fix
(edit) @243 [243] 04/06/08 02:22:35 mattn * updated the q2w project file (thanks Ingar)
(edit) @242 [242] 04/05/08 16:55:14 timo x64 binaries
(edit) @241 [241] 04/05/08 16:53:46 timo x86 binaries
(edit) @240 [240] 04/05/08 16:38:49 timo working on more installation functionality
(edit) @239 [239] 04/05/08 14:52:13 timo alternate installation paths for the builders
(edit) @238 [238] 04/05/08 14:14:42 timo add build script for win32
(edit) @237 [237] 03/24/08 11:53:15 mattn * added nexuiz and quake2 gamepack support
(edit) @236 [236] 03/24/08 11:24:33 mattn * added q2w gamepack (wip)
(edit) @235 [235] 03/24/08 11:12:40 mattn * added quake2world support * finished warsow support * NOTE: This should …
(edit) @234 [234] 03/24/08 10:24:37 mattn * added UFO:AI gamepack * changed gametools path in game definition file …
(edit) @233 [233] 03/24/08 06:13:02 mattn * added UFOAI_PACK support * fixed prefix option for none q3 based games
(edit) @232 [232] 03/24/08 05:47:55 mattn * modified ufoai surface plugin to read the surface and content flag names …
(edit) @231 [231] 03/19/08 02:20:06 mattn * fixed libpng linkage (2nd try)
(edit) @230 [230] 03/19/08 02:15:04 mattn * fixed linkage of imagepng lib * fixed prtview compilation (missing …
(edit) @229 [229] 03/19/08 02:02:30 mattn * fixed prtview compilation (also included in the build chain now) * NOTE: …
(edit) @228 [228] 03/18/08 14:31:49 mattn * implemented FindFiles?, NextFile? and ~FindFiles? for linux
(edit) @227 [227] 03/18/08 12:47:38 timo fix windows compile, it's possible the linux build broke and will need …
(edit) @226 [226] 03/18/08 12:26:49 mattn * reverted r225 as the license is still unclear
(edit) @225 [225] 03/18/08 12:11:08 mattn * added pk3man and fixed it to compile for latest radiant * NOTE: Not …
(edit) @224 [224] 03/16/08 15:54:29 mattn * added UFOAI to gamepack configuration code
(edit) @223 [223] 03/16/08 15:39:33 mattn * hacked quake2 transparent surfaces support into the draw brush function
(edit) @222 [222] 03/16/08 15:06:02 mattn * added three new filter types for quake2 surface and content flags * …
(edit) @221 [221] 03/16/08 14:12:41 mattn * added ufoai plugin to build chain
(edit) @220 [220] 03/16/08 14:11:03 mattn * fixed the texture filters in the ufoai plugin
(edit) @219 [219] 03/16/08 14:10:26 mattn * cleanup - use GINT_TO_POINTER and GPOINTER_TO_INT
(edit) @218 [218] 03/16/08 14:09:40 mattn * allow the setting of the orientation and the gametype in the gtkgensurf …
(edit) @217 [217] 03/16/08 14:01:48 mattn * deactivated filter removal and readd with every …
(edit) @216 [216] 03/16/08 12:24:26 mattn * show supported models in picomodel about message
(edit) @215 [215] 03/16/08 12:09:59 mattn * removed the (now) empty bitmap dirs (see rev 214)
(edit) @214 [214] 03/16/08 11:35:07 mattn * readded copyright notice to picomodel plugin * moved plugin bitmaps into …
(edit) @213 [213] 03/16/08 11:05:36 mattn * fixed ufoai surface plugin (don't give a stack variable pointer to the …
(edit) @212 [212] 03/16/08 10:51:12 timo uncrustify config - not applying until more sync with internal versions …
(edit) @211 [211] 03/16/08 04:53:49 mattn * updated ufoai plugin * converted toolbar icons to indexed bitmaps - none …
(edit) @210 [210] 03/16/08 04:47:43 mattn * sample plugin toolbar bitmap
(edit) @209 [209] 03/16/08 04:44:15 mattn * forgot the header files in previous commit
(edit) @208 [208] 03/16/08 04:42:56 mattn * added filter api to create new filters from within plugins * TTimo, …
(edit) @207 [207] 03/16/08 03:46:02 mattn * added basic code for ufoai plugin (this still needs the pending filter …
(edit) @206 [206] 03/16/08 03:08:45 mattn * use CMD_SEP in sample plugin (minor cleanup)
(edit) @205 [205] 03/16/08 03:05:56 mattn * sample plugin
(edit) @203 [203] 03/04/08 11:33:05 mattn * improved quake2 support by added a quake2 boolean to the …
(edit) @202 [202] 03/04/08 11:01:45 mattn * activate surface_ufoai and model plugins for compilation * added useGtk …
(edit) @201 [201] 03/04/08 10:51:36 mattn * UFO: Alien Invasion surface plugin
(edit) @200 [200] 03/02/08 17:36:20 timo misc fixes
(edit) @199 [199] 02/28/08 10:50:26 timo misc nix
(edit) @198 [198] 02/28/08 10:47:26 timo towards compiling on windows again
(edit) @197 [197] 02/24/08 22:17:23 timo added file copy tree for the game packs - lists supported games
(edit) @195 [195] 02/18/08 14:54:58 timo apply patch from Martin Gerhardy - more quake2 related modules compiled …
(edit) @193 [193] 01/01/08 22:47:59 timo add q3map2 build to scons
(edit) @192 [192] 12/24/07 18:10:45 timo basic architecture for game configuration at runtime. writes out a .game, …
(edit) @191 [191] 11/05/07 07:28:33 timo propagate from internal tree
(edit) @190 [190] 11/03/07 23:09:22 timo eol
(edit) @189 [189] 11/03/07 23:08:17 timo
(edit) @188 [188] 11/03/07 22:59:18 timo from nxn
(edit) @187 [187] 11/03/07 22:57:33 timo more eol-style
(edit) @186 [186] 11/03/07 22:53:53 timo more eol-style
(edit) @185 [185] 11/03/07 22:51:54 timo more eol-style
(edit) @184 [184] 11/03/07 22:47:06 timo eol style
(edit) @183 [183] 11/03/07 22:34:51 timo set eol-style
(edit) @182 [182] 11/03/07 18:58:56 timo create a branch for AB sync
(edit) @181 [181] 11/03/07 10:00:38 timo compiles on OSX (10.4.10 Intel)
(edit) @180 [180] 10/23/07 23:00:48 timo some updates to the Linux build system - obtained a core binary and all …
(edit) @179 [179] 09/30/07 14:39:29 timo get the basics of a new scons build system together
(edit) @178 [178] 09/12/07 13:56:12 timo cleanup
(edit) @177 [177] 09/12/07 13:54:28 timo transfer from internal tree r5311 branches/1.4-gpl
(edit) @176 [176] 09/12/07 13:50:50 timo updated 1.4 code - sync branch with our internal stuff
(edit) @161 [161] 04/08/07 13:11:34 namespace 1.4 gpl
(add) @7 [7] 02/11/06 18:18:51 spog creating branches dir
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