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@254
|
[254]
|
04/26/08 01:59:53 |
mattn |
* updated two toolbar images |
|
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|
@253
|
[253]
|
04/26/08 01:57:15 |
mattn |
* missing bitmaps |
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@252
|
[252]
|
04/24/08 21:17:12 |
timo |
MSVC8: change output dir rules to put binaries into install/ |
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@251
|
[251]
|
04/24/08 21:14:55 |
timo |
misc |
|
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|
@250
|
[250]
|
04/14/08 15:15:34 |
timo |
error handling in watchbsp (contributed by ilm) |
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|
@249
|
[249]
|
04/13/08 12:28:01 |
timo |
fix |
|
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|
@248
|
[248]
|
04/12/08 18:01:39 |
timo |
fix and improve the game selection and game configuration dialogs - added … |
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@247
|
[247]
|
04/08/08 11:58:37 |
mattn |
* added Q2wPack and UFOAIPack to setup_packs target |
|
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|
@246
|
[246]
|
04/08/08 11:57:12 |
mattn |
* removed gamepacks from zeroradiant repository |
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|
@245
|
[245]
|
04/06/08 21:44:39 |
timo |
rollback didn't mean to checkin that |
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|
@244
|
[244]
|
04/06/08 21:43:47 |
timo |
win32 FindFiles? fix |
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|
@243
|
[243]
|
04/06/08 02:22:35 |
mattn |
* updated the q2w project file (thanks Ingar) |
|
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|
@242
|
[242]
|
04/05/08 16:55:14 |
timo |
x64 binaries |
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|
@241
|
[241]
|
04/05/08 16:53:46 |
timo |
x86 binaries |
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|
@240
|
[240]
|
04/05/08 16:38:49 |
timo |
working on more installation functionality |
|
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|
@239
|
[239]
|
04/05/08 14:52:13 |
timo |
alternate installation paths for the builders |
|
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|
@238
|
[238]
|
04/05/08 14:14:42 |
timo |
add build script for win32 |
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|
@237
|
[237]
|
03/24/08 11:53:15 |
mattn |
* added nexuiz and quake2 gamepack support |
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@236
|
[236]
|
03/24/08 11:24:33 |
mattn |
* added q2w gamepack (wip) |
|
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@235
|
[235]
|
03/24/08 11:12:40 |
mattn |
* added quake2world support
* finished warsow support
* NOTE: This should … |
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@234
|
[234]
|
03/24/08 10:24:37 |
mattn |
* added UFO:AI gamepack
* changed gametools path in game definition file … |
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@233
|
[233]
|
03/24/08 06:13:02 |
mattn |
* added UFOAI_PACK support
* fixed prefix option for none q3 based games |
|
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@232
|
[232]
|
03/24/08 05:47:55 |
mattn |
* modified ufoai surface plugin to read the surface and content flag names … |
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|
@231
|
[231]
|
03/19/08 02:20:06 |
mattn |
* fixed libpng linkage (2nd try) |
|
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|
@230
|
[230]
|
03/19/08 02:15:04 |
mattn |
* fixed linkage of imagepng lib
* fixed prtview compilation (missing … |
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|
|
@229
|
[229]
|
03/19/08 02:02:30 |
mattn |
* fixed prtview compilation (also included in the build chain now)
* NOTE: … |
|
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|
@228
|
[228]
|
03/18/08 14:31:49 |
mattn |
* implemented FindFiles?, NextFile? and ~FindFiles? for linux |
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|
@227
|
[227]
|
03/18/08 12:47:38 |
timo |
fix windows compile, it's possible the linux build broke and will need … |
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@226
|
[226]
|
03/18/08 12:26:49 |
mattn |
* reverted r225 as the license is still unclear |
|
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@225
|
[225]
|
03/18/08 12:11:08 |
mattn |
* added pk3man and fixed it to compile for latest radiant
* NOTE: Not … |
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@224
|
[224]
|
03/16/08 15:54:29 |
mattn |
* added UFOAI to gamepack configuration code |
|
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|
@223
|
[223]
|
03/16/08 15:39:33 |
mattn |
* hacked quake2 transparent surfaces support into the draw brush function |
|
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|
@222
|
[222]
|
03/16/08 15:06:02 |
mattn |
* added three new filter types for quake2 surface and content flags
* … |
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|
|
@221
|
[221]
|
03/16/08 14:12:41 |
mattn |
* added ufoai plugin to build chain |
|
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|
@220
|
[220]
|
03/16/08 14:11:03 |
mattn |
* fixed the texture filters in the ufoai plugin |
|
|
|
@219
|
[219]
|
03/16/08 14:10:26 |
mattn |
* cleanup - use GINT_TO_POINTER and GPOINTER_TO_INT |
|
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|
@218
|
[218]
|
03/16/08 14:09:40 |
mattn |
* allow the setting of the orientation and the gametype in the gtkgensurf … |
|
|
|
@217
|
[217]
|
03/16/08 14:01:48 |
mattn |
* deactivated filter removal and readd with every … |
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|
@216
|
[216]
|
03/16/08 12:24:26 |
mattn |
* show supported models in picomodel about message |
|
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|
@215
|
[215]
|
03/16/08 12:09:59 |
mattn |
* removed the (now) empty bitmap dirs (see rev 214) |
|
|
|
@214
|
[214]
|
03/16/08 11:35:07 |
mattn |
* readded copyright notice to picomodel plugin
* moved plugin bitmaps into … |
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|
|
@213
|
[213]
|
03/16/08 11:05:36 |
mattn |
* fixed ufoai surface plugin (don't give a stack variable pointer to the … |
|
|
|
@212
|
[212]
|
03/16/08 10:51:12 |
timo |
uncrustify config - not applying until more sync with internal versions … |
|
|
|
@211
|
[211]
|
03/16/08 04:53:49 |
mattn |
* updated ufoai plugin
* converted toolbar icons to indexed bitmaps - none … |
|
|
|
@210
|
[210]
|
03/16/08 04:47:43 |
mattn |
* sample plugin toolbar bitmap |
|
|
|
@209
|
[209]
|
03/16/08 04:44:15 |
mattn |
* forgot the header files in previous commit |
|
|
|
@208
|
[208]
|
03/16/08 04:42:56 |
mattn |
* added filter api to create new filters from within plugins
* TTimo, … |
|
|
|
@207
|
[207]
|
03/16/08 03:46:02 |
mattn |
* added basic code for ufoai plugin (this still needs the pending filter … |
|
|
|
@206
|
[206]
|
03/16/08 03:08:45 |
mattn |
* use CMD_SEP in sample plugin (minor cleanup) |
|
|
|
@205
|
[205]
|
03/16/08 03:05:56 |
mattn |
* sample plugin |
|
|
|
@204
|
[204]
|
03/04/08 14:42:12 |
mattn |
* fixed relative paths for md2 skinnames (supported textures are defined … |
|
|
|
@203
|
[203]
|
03/04/08 11:33:05 |
mattn |
* improved quake2 support by added a quake2 boolean to the … |
|
|
|
@202
|
[202]
|
03/04/08 11:01:45 |
mattn |
* activate surface_ufoai and model plugins for compilation
* added useGtk … |
|
|
|
@201
|
[201]
|
03/04/08 10:51:36 |
mattn |
* UFO: Alien Invasion surface plugin |
|
|
|
@200
|
[200]
|
03/02/08 17:36:20 |
timo |
misc fixes |
|
|
|
@199
|
[199]
|
02/28/08 10:50:26 |
timo |
misc nix |
|
|
|
@198
|
[198]
|
02/28/08 10:47:26 |
timo |
towards compiling on windows again |
|
|
|
@197
|
[197]
|
02/24/08 22:17:23 |
timo |
added file copy tree for the game packs - lists supported games |
|
|
|
@196
|
[196]
|
02/24/08 07:10:49 |
lordhavoc |
updated ufoai plugin from mattn |
|
|
|
@195
|
[195]
|
02/18/08 14:54:58 |
timo |
apply patch from Martin Gerhardy - more quake2 related modules compiled … |
|
|
|
@194
|
[194]
|
01/15/08 23:30:49 |
lordhavoc |
patch from Ciaran Gillespie to fix a g++ 4 compile error … |
|
|
|
@193
|
[193]
|
01/01/08 22:47:59 |
timo |
add q3map2 build to scons |
|
|
|
@192
|
[192]
|
12/24/07 18:10:45 |
timo |
basic architecture for game configuration at runtime. writes out a .game, … |
|
|
|
@191
|
[191]
|
11/05/07 07:28:33 |
timo |
propagate from internal tree |
|
|
|
@190
|
[190]
|
11/03/07 23:09:22 |
timo |
eol |
|
|
|
@189
|
[189]
|
11/03/07 23:08:17 |
timo |
… |
|
|
|
@188
|
[188]
|
11/03/07 22:59:18 |
timo |
from nxn |
|
|
|
@187
|
[187]
|
11/03/07 22:57:33 |
timo |
more eol-style |
|
|
|
@186
|
[186]
|
11/03/07 22:53:53 |
timo |
more eol-style |
|
|
|
@185
|
[185]
|
11/03/07 22:51:54 |
timo |
more eol-style |
|
|
|
@184
|
[184]
|
11/03/07 22:47:06 |
timo |
eol style |
|
|
|
@183
|
[183]
|
11/03/07 22:34:51 |
timo |
set eol-style |
|
|
|
@182
|
[182]
|
11/03/07 18:58:56 |
timo |
create a branch for AB sync |
|
|
|
@181
|
[181]
|
11/03/07 10:00:38 |
timo |
compiles on OSX (10.4.10 Intel) |
|
|
|
@180
|
[180]
|
10/23/07 23:00:48 |
timo |
some updates to the Linux build system - obtained a core binary and all … |
|
|
|
@179
|
[179]
|
09/30/07 14:39:29 |
timo |
get the basics of a new scons build system together |
|
|
|
@178
|
[178]
|
09/12/07 13:56:12 |
timo |
cleanup |
|
|
|
@177
|
[177]
|
09/12/07 13:54:28 |
timo |
transfer from internal tree r5311 branches/1.4-gpl |
|
|
|
@176
|
[176]
|
09/12/07 13:50:50 |
timo |
updated 1.4 code - sync branch with our internal stuff |
|
|
|
@175
|
[175]
|
09/05/07 12:30:15 |
lordhavoc |
some warning fixes |
|
|
|
@174
|
[174]
|
06/28/07 12:56:28 |
namespace |
… |
|
|
|
@173
|
[173]
|
06/28/07 12:55:42 |
namespace |
Fixes by Dunk |
|
|
|
@172
|
[172]
|
06/28/07 12:01:18 |
namespace |
- Added material-support to brushexport-plugin (Shaderman) |
|
|
|
@171
|
[171]
|
06/28/07 11:32:16 |
namespace |
Tag of 1.5 release |
|
|
|
@170
|
[170]
|
05/11/07 15:21:47 |
namespace |
Fixed dbghelp.dll issue on Linux, copy is now OS-dependant |
|
|
|
@169
|
[169]
|
05/11/07 15:11:16 |
namespace |
removed makeversion.py svn reference since it was a constant troublemaker |
|
|
|
@168
|
[168]
|
04/28/07 14:24:40 |
namespace |
ufo ai bitmaps for setup |
|
|
|
@167
|
[167]
|
04/28/07 13:37:37 |
namespace |
-- |
|
|
|
@166
|
[166]
|
04/26/07 13:14:45 |
namespace |
- Disabled auto-search for texbrowser and entityinspector even when the … |
|
|
|
@165
|
[165]
|
04/26/07 08:16:37 |
namespace |
- Fixed q3map2 lightbounce bug (by Unknown) |
|
|
|
@164
|
[164]
|
04/26/07 08:11:36 |
namespace |
- Fixed another texcompression bug |
|
|
|
@163
|
[163]
|
04/25/07 13:54:37 |
namespace |
- Fixed texcompression being disabled after each restart |
|
|
|
@162
|
[162]
|
04/15/07 08:51:17 |
namespace |
- Fixed brushexport2 output float-format (Shaderman) |
|
|
|
@161
|
[161]
|
04/08/07 13:11:34 |
namespace |
1.4 gpl |
|
|
|
@160
|
[160]
|
03/28/07 05:24:03 |
namespace |
TinyFix?: mapxml Element memorymanagment |
|
|
|
@159
|
[159]
|
03/27/07 07:42:30 |
namespace |
- Fix: Added missing xml-writer pop-calls
- Ported mapxml plugin to … |
|
|
|
@158
|
[158]
|
03/19/07 15:16:06 |
namespace |
Fix: Selection is now deleted when creating a patch out of it (aumüller / … |
|
|
|
@157
|
[157]
|
03/08/07 20:10:22 |
lordhavoc |
SplitBrush? now uses the result of BoundBrush? to detect if the split
brush … |
|
|
|
@156
|
[156]
|
03/08/07 19:57:32 |
lordhavoc |
changed BaseWindingForPlane? to construct the polygon … |
|
|
|
@155
|
[155]
|
03/08/07 10:39:30 |
namespace |
Added manifest files to setup for q3map2 and q2map |