| 1 | | * understand relative paths in the .game file |
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| 2 | | * ignore warnings: 4996 4244 4267 |
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| 3 | | ( some CRT API warning stuff, and size conversion warnings) |
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| 4 | | * using the same updated Gtk win32 as GtkR 1.5 (may be packaged a bit differently for sanity) |
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| 5 | | * converted the project files to VC8 |
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| 6 | | * disabled all the modules that are not necessary for Q3 editing |
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| 7 | | * default parameters can't be used in function typedefs anymore, removed those and fixed the code accordingly |
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| | 1 | developer documentation for GtkRadiant 1.6.0 (Zeroradiant) |
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| | 2 | ========================================================== |
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| | 3 | |
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| | 4 | getting the source |
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| | 5 | ================== |
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| | 6 | |
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| | 7 | The latest source is available from the Subversion repository. |
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| | 8 | https://zerowing.idsoftware.com/svn/radiant/GtkRadiant/trunk/ |
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| | 9 | |
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| | 10 | The subversion client can be obtained from the Subversion site. |
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| | 11 | http://subversion.tigris.org |
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| | 12 | |
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| | 13 | To get a copy of the source using the commandline Subversion client: |
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| | 14 | Change the current directory to the desired location for the source. |
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| | 15 | svn checkout https://zerowing.idsoftware.com/svn/radiant/GtkRadiant/trunk/ ./GtkRadiant |
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| | 16 | svn checkout https://zerowing.idsoftware.com/svn/radiant.gamepacks/Q3Pack/trunk/ ./GtkRadiant/games/Q3Pack |
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| | 17 | svn checkout https://zerowing.idsoftware.com/svn/radiant.gamepacks/UFOAIPack/trunk/ ./GtkRadiant/games/UFOAIPack |
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| | 18 | |
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| | 19 | |
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| | 20 | Linux/OSX(using X-windows) |
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| | 21 | ========================== |
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| | 22 | |
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| | 23 | environment: |
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| | 24 | - gcc >= version 3.1 (preferably) |
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| | 25 | - scons >= 0.96 (radiant is built with scons rather than make) |
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| | 26 | - python >= 2.3.0, (scons requires python, some build steps use python) |
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| | 27 | - svn >= 1.1 (some build steps use svn) |
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| | 28 | |
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| | 29 | dependencies: |
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| | 30 | - gtk+ >= 2.4.0 (requires glib, atk, pango, iconv, etc) |
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| | 31 | - gtkglext >= 1.0.0 (requires opengl) |
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| | 32 | - libxml2 >= 2.0.0 |
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| | 33 | - zlib >= 1.2.0 (for archivezip module) |
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| | 34 | - libpng >= 1.2.0 (for imagepng module) |
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| | 35 | - libmhash = 0.9.0 (for q3map2) |
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| | 36 | |
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| | 37 | build: |
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| | 38 | Execute 'scons SETUP=0' in the directory containing SConscript |
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| | 39 | |
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| | 40 | install: |
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| | 41 | run 'python ./GtkRadiant/install.py' |
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| | 42 | note - this script should be run after each time you update from svn |
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| | 43 | |
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| | 44 | run: |
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| | 45 | Execute './GtkRadiant/install/radiant.x86' (or './GtkRadiant/install/radiant.ppc' on osx) |
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| | 46 | |
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| | 47 | |
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| | 48 | Win32 (2000, XP or Vista) |
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| | 49 | ================== |
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| | 50 | |
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| | 51 | environment: |
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| | 52 | - visual studio 2005 |
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| | 53 | - python 2.3.0 or later (some build steps use python) |
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| | 54 | - subversion 1.1 or later (some build steps use svn) |
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| | 55 | |
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| | 56 | dependencies are prepackaged archives, extract them to the directory above GtkRadiant.sln: |
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| | 57 | - http://zerowing.idsoftware.com/files/radiant/developer/1.5/gtkradiant-1.5-dependencies-1.0.zip |
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| | 58 | |
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| | 59 | build: |
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| | 60 | Open GtkRadiant.sln. |
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| | 61 | In tools > options > projects > VC++ Directories > executables, add the paths to python.exe (e.g. c:\python23\) and svn.exe (e.g. c:\svn\) |
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| | 62 | Hit 'Build > Build Solution' (F7) |
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| | 63 | |
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| | 64 | install: |
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| | 65 | run 'python ./GtkRadiant/install.py' |
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| | 66 | note - this script should be run after each time you update from svn |
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| | 67 | |
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| | 68 | run: |
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| | 69 | set Project > Properties > Debugging > Command to "$(SolutionDir)install/$(TargetFileName)" |
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| | 70 | hit 'Debug > Start' (F5) |
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