Changeset 204

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Timestamp:
03/04/08 14:42:12 (4 months ago)
Author:
mattn
Message:

* fixed relative paths for md2 skinnames (supported textures are defined in the gamepack)

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  • GtkRadiant/trunk/plugins/md3model/md2.cpp

    r122 r204  
    259259        } 
    260260//      globalErrorStream() << "modified skinname: " << path << " (path) and " << skinnameRelative << " (texture)" << "\n"; 
    261         // TODO: search for tga, png, jpg (this order) 
    262         snprintf(skinname, MD2_MAX_SKINNAME, "%s%s.jpg", path, &skinnameRelative[1]); 
     261        snprintf(skinname, MD2_MAX_SKINNAME, "%s%s", path, &skinnameRelative[1]); 
    263262//      globalErrorStream() << skinname << "\n"; 
    264263  }