root/Q2Tools/trunk/qe4/lbmlib.h
| Revision 1, 1.6 kB (checked in by timo, 3 years ago) | |
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| 1 | /* |
| 2 | =========================================================================== |
| 3 | Copyright (C) 1997-2006 Id Software, Inc. |
| 4 | |
| 5 | This file is part of Quake 2 Tools source code. |
| 6 | |
| 7 | Quake 2 Tools source code is free software; you can redistribute it |
| 8 | and/or modify it under the terms of the GNU General Public License as |
| 9 | published by the Free Software Foundation; either version 2 of the License, |
| 10 | or (at your option) any later version. |
| 11 | |
| 12 | Quake 2 Tools source code is distributed in the hope that it will be |
| 13 | useful, but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 15 | GNU General Public License for more details. |
| 16 | |
| 17 | You should have received a copy of the GNU General Public License |
| 18 | along with Quake 2 Tools source code; if not, write to the Free Software |
| 19 | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| 20 | =========================================================================== |
| 21 | */ |
| 22 | |
| 23 | // piclib.h |
| 24 | |
| 25 | |
| 26 | void LoadLBM (char *filename, byte **picture, byte **palette); |
| 27 | void WriteLBMfile (char *filename, byte *data, int width, int height |
| 28 | , byte *palette); |
| 29 | void LoadPCX (char *filename, byte **picture, byte **palette, int *width, int *height); |
| 30 | void WritePCXfile (char *filename, byte *data, int width, int height |
| 31 | , byte *palette); |
| 32 | |
| 33 | // loads / saves either lbm or pcx, depending on extension |
| 34 | void Load256Image (char *name, byte **pixels, byte **palette, |
| 35 | int *width, int *height); |
| 36 | void Save256Image (char *name, byte *pixels, byte *palette, |
| 37 | int width, int height); |
| 38 | |
| 39 | |
| 40 | void LoadTGA (char *filename, byte **pixels, int *width, int *height); |
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