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Revision 184, 3.0 kB
(checked in by timo, 1 year ago)
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#ifndef _GLWINDOW_H_ |
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#define _GLWINDOW_H_ |
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class GLWindow |
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{ |
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public: |
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GLWindow (bool zbuffer); |
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virtual ~GLWindow (); |
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bool MakeCurrent (); |
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void SwapBuffers (); |
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void SetTimer (guint millisec); |
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void KillTimer (); |
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bool HasTimer () |
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{ return m_nTimer != 0; } |
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void DestroyContext (); |
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void CreateContext (); |
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virtual void OnCreate () { } |
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virtual void OnExpose () { } |
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virtual void OnLButtonDown (guint32 flags, int x, int y) { } |
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virtual void OnRButtonDown (guint32 flags, int x, int y) { } |
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virtual void OnMButtonDown (guint32 flags, int x, int y) { } |
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virtual void OnLButtonUp (guint32 flags, int pointx, int pointy) { } |
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virtual void OnRButtonUp (guint32 flags, int pointx, int pointy) { } |
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virtual void OnMButtonUp (guint32 flags, int pointx, int pointy) { } |
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virtual void OnMouseMove (guint32 flags, int pointx, int pointy) { } |
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virtual void OnSize (int cx, int cy) { } |
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virtual void OnTimer () { } |
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virtual void OnMouseWheel (bool bUp) { } |
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void RedrawWindow () |
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{ |
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gtk_widget_queue_draw(m_pWidget); |
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} |
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void SetFocus () |
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{ |
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} |
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void SetCapture () |
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{ |
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m_bMouseCapture = TRUE; |
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} |
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void ReleaseCapture () |
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{ |
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m_bMouseCapture = FALSE; |
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} |
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bool HasCapture () |
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{ |
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return m_bMouseCapture; |
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} |
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GtkWidget* GetWidget () |
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{ |
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return m_pWidget; |
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} |
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public: |
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GtkWidget* m_pParent; |
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protected: |
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bool m_bMouseCapture; |
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GtkWidget* m_pWidget; |
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private: |
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guint m_nTimer; |
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}; |
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#endif //_GLWINDOW_H_ |
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